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Global Game Jam (2020)

Unity

C#

Game design, Ui, 2d-asset creation, 2d-animation

I  participated with one more designer and a programmer in the "Global Game Jam 2020". 

In a "Game Jam" you and your team have 48 hours to create a game from scratch, which fitts to a theme. This theme is reavealed on the first day. 

The theme of this "Jam" was: "Repair"

We decided to create a platformer, adventure game in the style of "Mega-Man" and "The Binding of Isaac". In this game you play as a small Man, who's job is to get injected into sick people to find the disease and destroy it. This will "repair" the sick person.

  • The story
    While the brother fell asleep his sister, who he had to take care of, ran away. Now the brother has to bring the girl home before his parents come back. The girl ran into the forest. She ends up in an old mansion. The girl gets lost in the mansion. Now the brother has to find her through all the rooms and riddles.
  • My contribution
    - Devide tasks - Programm - Manage assetlist/ design-document - Create the interface/ Logos - Design the puzzles - Time management/ planning
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