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Global Game Jam (2020)

Unity

C#

Game design, Ui, 2d-asset creation, 2d-animation

I  participated with one more designer and a programmer in the "Global Game Jam 2020". 

In a "Game Jam" you and your team have 48 hours to create a game from scratch, which fitts to a theme. This theme is reavealed on the first day. 

The theme of this "Jam" was: "Repair"

We decided to create a platformer, adventure game in the style of "Mega-Man" and "The Binding of Isaac". In this game you play as a small Man, who's job is to get injected into sick people to find the disease and destroy it. This will "repair" the sick person.