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Primary Role(s):

University / group project

Unity engine


Game design, Testing, Scrum(Planning)

THE PRICE is a VR-puzzle game created in a project with the goal to change the behaviour of the player. In the game the goal of the player is to find out, who the culprit of the car accident is by investigating the accident in VR. My role was to design the accident itself, the characters, the clues, planning and user testing.

  • The story
    While the brother fell asleep his sister, who he had to take care of, ran away. Now the brother has to bring the girl home before his parents come back. The girl ran into the forest. She ends up in an old mansion. The girl gets lost in the mansion. Now the brother has to find her through all the rooms and riddles.
  • My contribution
    - Devide tasks - Programm - Manage assetlist/ design-document - Create the interface/ Logos - Design the puzzles - Time management/ planning
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